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利用生成式 3D 世界扩展仿真到现实的 VLA 强化学习
论文提出用 3D 世界生成模型与语言驱动场景设计器生成 100 个含独特物体和背景的交互场景,从而对预训练模仿基线进行可扩展、高并行的 VLA 强化学习微调。仿真成功率由 9.7% 升至 79.8%,任务完成时间加速 1.25 倍;借助生成场景质量与域随机化,真实世界成功率由 21.7% 升至 75%,加速 1.13 倍。消融实验表明增加场景多样性可直接改善零样本泛化。
AI推荐理由 arXiv 机器人学论文(v3,2026-09-21 修订),提出用 3D 世界生成模型加语言驱动场景设计器生成 100 个交互场景,对预训练模仿基线做 VLA 强化学习微调:仿真成功率从 9.7% 提升到 79.8%,任务完成时间加速 1.25 倍;结合域随机化后真实世界成功率从 21.7% 提升到 75%,加速 1.13 倍,消融显示场景多样性提升零样本泛化。具体新信息是生成式 3D 世界用于 sim-to-real VLA RL 的可扩展数据来源;局限是结果来自作者自报,尚无第三方复现,且真实世界实验规模未在摘要中说明。
82
正文
Computer Science > Robotics
arXiv:2603.18532 (cs)
[Submitted on 19 Mar 2026 (v1), last revised 21 Sep 2026 (this version, v3)]
Title:Scaling Sim-to-Real VLA Reinforcement Learning with Generative 3D Worlds
Authors:Andrew Choi, Xinjie Wang, Zhizhong Su, Wei Xu
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Abstract:The strong performance of large vision-language models (VLMs) trained with reinforcement learning (RL) has motivated similar approaches for fine-tuning vision-language-action (VLA) models in robotics. Many recent works fine-tune VLAs directly in the real world to avoid addressing the sim-to-real gap. While real-world RL circumvents sim-to-real issues, it inherently limits the generality of the resulting VLA, as scaling scene and object diversity in the physical world is prohibitively difficult. This leads to the paradoxical outcome of transforming a broadly pretrained model into an overfitted, scene-specific policy. Training in simulation can instead provide access to diverse scenes, but designing those scenes is also costly. In this work, we show that VLAs can be RL fine-tuned across broad scene and object distributions and with reduced labor by leveraging 3D world generative models. Using these models together with a language-driven scene designer, we generate 100 diverse interactive scenes containing unique objects and backgrounds, enabling scalable and highly parallel policy learning. Starting from a pretrained imitation baseline, our approach increases simulation success from 9.7% up to 79.8% while achieving a 1.25$\times$ speedup in task completion time. We further demonstrate successful sim-to-real transfer enabled by the quality of the generated scenes together with domain randomization, improving real-world success from 21.7% to 75% and achieving a 1.13$\times$ speedup. Finally, we further highlight the benefits of leveraging the effectively unlimited data from 3D world generative models through an ablation study showing that increasing scene diversity directly improves zero-shot generalization.
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Subjects:
Robotics (cs.RO); Artificial Intelligence (cs.AI); Machine Learning (cs.LG)
Cite as:
arXiv:2603.18532 [cs.RO]
(or
arXiv:2603.18532v3 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2603.18532
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arXiv-issued DOI via DataCite
Submission history
From: Andrew Choi [view email]
[v1]
Thu, 19 Mar 2026 06:22:11 UTC (44,258 KB)
[v2]
Sat, 28 Mar 2026 07:03:02 UTC (44,254 KB)
[v3]
Mon, 21 Sep 2026 17:06:45 UTC (47,207 KB)
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