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theverge.com ·
@Terrence O’Brien
Capcom 正为“与 AI 共同制作游戏的未来”做准备
据 The Verge 报道,Capcom 在 Capcom Open Conference RE: 2026 上,由程序员 Satoshi Ishida 做了题为“REX 项目的前景与未来,进一步演进 RE Engine”的演讲,显示该工作室正在为“与 AI 共同制作游戏”的未来做准备。报道未给出具体技术方案与时间表。
AI推荐理由 报道 Capcom 在 RE: 2026 会议上由程序员介绍 REX 项目与 RE Engine 的演进方向,涉及“与 AI 共同制作游戏”的未来规划,属可追溯的公开演讲信息。但摘要仅给出演讲标题与背景,缺少具体技术细节与落地时间表,信息密度有限。
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正文
Capcom's Pragmata might be all about the horrors of AI, but in practice the studio doesn't seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi Ishida gave a presentation with the mouthful of a title: "The Outlook and Future of the REX Project, Further Evolving the RE Engine for the Next Generation." During the talk he laid out the challenges facing studios producing games at the scale of Resident Evil, which can make even simple tasks extremely time consuming. The solution Ishida said is "successfully integrating AI technology into development workflows." Capcom has said previously that it will not use AI … Read the full story at The Verge.