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EAServe:面向多模态大语言模型的编码感知分离式服务
该论文针对多模态 LLM 服务中新增的 Encode 阶段,提出三阶段 Encode-Prefill-Decode(EPD)流水线,并将 Encode 重新定位为流水线控制点,统一调度下游请求进入时机、Prefill 执行位置与 GPU 共享方式。EAServe 运行时实现负载自适应微批处理、速率受控的部分卸载到共驻 Prefill worker,以及动态 SM 分区;配置层 Hybrid Auto Selection 通过分阶段容量画像剪枝不平衡分配,再用 TPE 贝叶斯优化精调。在图像、视频、音频三类 MLLM 架构上,相同 SLO 约束下 goodput 最高达 NVIDIA Dynamo 的 4.3 倍、vLLM 的 1.7 倍,并提升 EPD 各阶段 GPU 利用率均衡性。
AI推荐理由 arXiv 论文(PACT '26 收录),提出 EAServe 将多模态 LLM 服务中的 Encode 阶段作为 EPD 流水线控制点,结合负载自适应微批处理、速率受控部分卸载与动态 SM 分区,并用 TPE 贝叶斯优化搜索 GPU 分配、编码批大小与卸载比例。摘要给出在图像、视频、音频三类 MLLM 上相对 NVIDIA Dynamo 最高 4.3x、相对 vLLM 1.7x 的 goodput 提升,属具体可验证的性能主张;局限是结果来自作者自测,尚无第三方复现。
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正文
Computer Science > Distributed, Parallel, and Cluster Computing
arXiv:2609.31551 (cs)
[Submitted on 25 Sep 2026]
Title:EAServe: Encode-Aware Disaggregated Serving for Multimodal Large Language Models
Authors:Kunxiong Zhu, Zhihao Shu, Hangyu Zheng, Minghai Qin, Miao Yin, Gagan Agrawal, Wei Niu
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Abstract:Disaggregating the two stages, Prefill and Decode, onto separate GPU pools is now a standard optimization for (text-only) LLM serving. However, multimodal LLMs (MLLMs), which add a third phase, Encode, pose new challenges for resource allocation. Encode turns images, video, or audio into embeddings that the language model can consume, yielding a three-stage Encode-Prefill-Decode (EPD) pipeline. Existing frameworks offer only partial answers: text-only PD systems lack Encode, while EPD frameworks expose it as a separate service without regulating downstream request flow. The pipeline also carries a structural resource imbalance: every request enters through Encode before downstream work can begin, yet per-request execution leaves the encode GPU severely underutilized even at high loads, starving the downstream Prefill and Decode workers. Addressing this, we reposition Encode as the control point of the EPD pipeline, exposing three tightly coupled dimensions: when work enters downstream, where prefill executes, and how the GPU is shared. We instantiate this in EAServe across two co-designed layers. Its runtime manages load-adaptive micro-batching, rate-controlled partial offload to a co-resident prefill worker, and dynamic SM partitioning for predictable co-location. The configuration layer, Hybrid Auto Selection (HAS), navigates the joint space of GPU allocation, encode batch size, and offload ratio by pruning unbalanced allocations with per-stage capacity profiling and refining the remainder through TPE-based Bayesian optimization. Evaluated on three MLLM architectures spanning image, video, and audio, EAServe delivers up to 4.3x and 1.7x higher goodput than NVIDIA Dynamo and vLLM, respectively, under identical SLO constraints, sustains more balanced and higher GPU utilization across the EPD pipeline, and reaches near-optimal configurations faster than baseline search methods.
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Subjects:
Distributed, Parallel, and Cluster Computing (cs.DC); Machine Learning (cs.LG); Performance (cs.PF)
ACM classes:
C.2.4; D.4.1; I.2.11
Cite as:
arXiv:2609.31551 [cs.DC]
(or
arXiv:2609.31551v1 [cs.DC] for this version)
https://doi.org/10.48550/arXiv.2609.31551
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arXiv-issued DOI via DataCite (pending registration)
Journal reference:
International Conference on Parallel Architectures and Compilation Techniques (PACT '26), October 19-22, 2026, Chicago, IL, USA
Related DOI:
https://doi.org/10.1145/3838684.3846886
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DOI(s) linking to related resources
Submission history
From: Kunxiong Zhu [view email]
[v1]
Fri, 25 Sep 2026 17:20:22 UTC (1,391 KB)
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